10.6084/m9.figshare.8988245.v1
Rui Jorge Rodrigues da Silva
Rui Jorge Rodrigues da
Silva
Ricardo Gouveia Rodrigues
Ricardo Gouveia
Rodrigues
Carmem Teresa Pereira Leal
Carmem Teresa Pereira
Leal
Gamification in Management Education: A Systematic Literature Review
SciELO journals
2019
gamification
game-based learning
education
management
2019-07-24 03:43:17
Dataset
https://scielo.figshare.com/articles/dataset/Gamification_in_Management_Education_A_Systematic_Literature_Review/8988245
<div><p>Abstract Quality of teaching is increasingly important for the success of educational institutions. In this context, gamification is a tool often used to improve the teaching-learning process by helping both teachers and students reach their goals in the short, medium and long term. Given the importance of the topic both in academia and society, this article presents a systematic review of the literature on the use of gamification as a tool to enhance the quality of the teaching process in general, and, in particular, the teaching of management. The study searches the most relevant literature on the application of gamification to educational contexts and describes gamification’s main themes and constructs based on a systematic literature review of scholarly articles available in ISI Web of Science and Scopus databases. One of the main results of this study is to describe theoretical approaches to gamification and provide a conceptual model that gathers the contribution of various studies and paves the way for future research.</p></div>